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Does BOMBANANA! Have Local Co-op or Split Screen?

As of now, no local co-op or split-screen mode has been officially confirmed for BOMBANANA!. That's the honest, current state of things — nothing here reflects an official statement from Lefto Studio one way or the other, only what we can reasonably infer from how the game is built. This page walks through that reasoning and what we'd watch for before the September 2, 2026 release.

Not officially confirmedLocal/split-screen co-op has not been announced or ruled out by the developer. Everything below is our own inference from the game's design, not a statement from Lefto Studio.

Why the design points away from same-screen play

The core mechanic of BOMBANANA! is that each of the three players sees fundamentally different information. Per the roles overview, the Blind Monkey can't see anything, the Deaf Monkey can't hear anything, and the Mute Monkey holds the manual but can't speak it. A traditional split-screen or same-screen local co-op game usually assumes every player can see (and often hear) the same shared display — which works fine when the challenge is coordination, but starts to break down when part of the entire point is that one of your three players is not supposed to be able to see the screen's contents at all.

Practically speaking, if the Blind Monkey's screen showed the bomb the way the Deaf Monkey's does, the game would be handing them information their role is specifically designed to withhold. That structural detail — three players who each legitimately need a different view (or no view, or no audio) — is the same reason we'd guess this leans toward separate screens or devices per player rather than one shared screen or a couch split-screen layout. That's our own read of the design, though, not confirmation from the developer.

What we actually know

What we'd expect instead

Given the online co-op framing and the design reasoning above, the safest assumption right now is that BOMBANANA! is built for three players on three separate devices, each connecting to the same session — the same shape as most asymmetric-information co-op games. If you're planning a game night, it's worth planning around three separate PCs (or a mix of PC and the free demo, where available) rather than counting on splitting one screen three ways.

Check back closer to launch

This is genuinely unconfirmed territory, and developers do sometimes add modes that weren't part of the original announcement. We'll update this page if Lefto Studio confirms or rules out local co-op ahead of the September 2, 2026 release. In the meantime, the player count page covers the one thing that is locked down — exactly three players, no more, no fewer — and the system requirements page is worth a look if you're weighing whether to run three separate PCs for a session.