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BOMBANANA! Controls & Keybinds

BOMBANANA! is a keyboard-and-mouse game on Windows PC, and the moment-to-moment controls are deliberately light — the difficulty is almost entirely in communication, not in executing complex input sequences. Here's what's actually confirmed about the controls, plus an honest note on what isn't publicly documented yet.

The three core actions

The in-game HUD surfaces three primary actions during a bomb-defusal session:

Beyond confirming that these three actions exist and are shown on the in-game HUD, a full remappable keybind list has not been publicly documented as of this writing — Lefto Studio hasn't published a complete control reference, and we'd rather say that plainly than guess at specific key assignments we can't verify. If you need the exact default key for something, check the in-game settings menu directly (see below); we'll update this page once an official keybind list is available.

Voice chat and mic mute

Because two of the three roles (Deaf Monkey excepted) rely on hearing teammates, voice chat is core to how the game is meant to be played rather than an optional extra. A mic-mute toggle is available so players can control their own input — useful in particular for anyone playing Deaf Monkey, since that role can't hear replies anyway and muting removes any temptation to lean on voice out of habit instead of gesturing. If voice chat itself isn't coming through for a teammate, that's usually a device or permissions issue rather than a game setting — see our mic not working troubleshooting page for the fixes we've collected.

Where settings live

Audio, video, and control options are accessed from the game's settings menu, reachable from the main menu or via a pause/options prompt during a session. Since a full keybind reference isn't public yet, the settings menu itself is the most reliable place to see your current bindings and adjust anything that's remappable.

Controls matter less than communication

It's worth saying directly: nobody has ever lost a bomb in BOMBANANA! because of a control scheme. The Interact, Zoom, and Emote actions are simple enough to pick up in the first minute of play — what actually separates a smooth run from a chaotic one is how well your team talks to each other around those limited inputs. Once the controls feel automatic, put your attention into our callout guide, which is where the real skill ceiling in this game lives.

Getting comfortable before your first real bomb

Because the control set is small, the fastest way to get comfortable with it isn't studying a keybind chart — it's spending a couple of minutes moving through a low-pressure round and testing Interact, Zoom, and Emote against a module before the timer is actually running against you. If you're brand new to the game entirely, pair this page with the how to play guide, which walks through what your first full session looks like once the controls stop being the thing you're thinking about.

One practical habit worth building early: test your Emote binding with your teammates before your first bomb starts, not during it. A round is a bad time to discover that a gesture you meant as "yes" reads differently on screen than you expected — a quick sanity check beforehand saves a confusing exchange later.